Intro [ ]
"Strength, power, and courage; these are the traits of a Warrior. Warriors are typically the first line of defense on the front lines, with class traits allowing them to take punishment for their team or dish out a plenty of punishment of their own. Warriors are strong against Scouts, but weak against Sorcerers."
Builds [ ]
Skills gained on Acquisition[ ]
Basic Attack[ ]
Basic attack for 2H and 1H
Level
SP Cost
PW Cost
Attack
Notes
1
0
0
100
none
Has shorter delay compared to smash
Most commonly used for sapping; usually done with the 2S3Basic method or simple spam
For use at low power
Finishing off enemies with low hp
Should be rarely used in combat
Deals low damage 70~100
Embolden[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
0
10
0
grants superarmor 120s
Grants superarmor (Prevents flinching)
Try to learn the time frame of when the skill wears off
Important skill should always be in your skill slot and the main skill of the warrior
Removing/Moving embolden will cancel embolden effect
Doesn't protect from knockback attacks
Certain skills can ignore embolden ie: Wraiths, Downdrive,Flash Stinger,Hornet Sting(Charge Level 1~2)
Ranged Tree [ ]
Sonic Boom[ ]
Range increases with Level
Level
SP Cost
PW Cost
Attack
Notes
1
2
15
90
2
1
15
95
3
1
15
100
Range skill;linear targetting
Range display
Delay time is shorter than force impact
Higher level is higher range
Force Impact[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
3
26
90
Piercing
2
1
26
100
Piercing
3
1
26
110
Piercing
Wider range than Sonic Boom
Larger AoE than Sonic Boom
higher level is higher range
Longer start up delay
Noticeably high pw cost with mutiple use
Crumble Storm[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
3
60
150
Knockback
2
2
60
160
Knockback
3
2
60
170
Knockback
Used for pushing back enemies
Delay enemies in time for reinforcements
Save an ally that has low hp or has been stunned
Range increases with level; noticible difference between level 1 and level 3
Use feather to aim where skill will be aimed at
Don't overuse since knockback gives enemies time to recover along with high skill delay
1-H Tree [ ]
Usable with a 1-H weapon only
Blaze Slash[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
12
120
Burn(24 damage every 3 secs for 3 times)
2
1
12
130
Burn(30 damage every 3 secs for 3 times)
3
1
12
140
Burn(36 damage every 3 secs for 3 times)
Reinforce Guard[ ]
Level
SP Cost
PW Cost
Attack lost
Notes
1
2
40
25
Gain def+30 for 120s
2
1
40
25
Gain def+40 for 120s
3
1
40
25
Gain def+50 for 120s
Lowers attack during the duration of the buff
Long delay time after casting the skill
Wears off if a 1-H is not equipped
Move skill on the skillbar to remove buff if necessary
Shield Bash[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
40
55
Stun for 2.3s
2
2
40
55
Stun for 2.8s
3
2
40
55
Stun for 3.3s
Requires a shield for use
Heavily used in 1-H and hybrid builds
After being stunned, stunned player will receive a 15 second stun immunity
Slam Attack[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
18
110
Knockback
2
1
18
120
Knockback
3
1
18
130
Knockback
Anti-personal skill ; mobs do not get knockbacked
Requires a target for use
Skill range and skill travel are increased with level
Earth Stamper[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
36
140
Slow 33% for 6s
2
2
36
160
Slow 33% for 6s
3
2
36
180
Slow 33% for 6s
AoE and travel are increased with level
2-H Tree [ ]
Smash[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
12
150
2
1
12
180
3
1
12
210
Commonly used in sapping for warriors; main use of 2Smash
Can replace basic attack
Low PW, High damage attack
Strike Smash[ ]
Requirement: Smash
Level
SP Cost
PW Cost
Attack
Notes
1
2
28
100
2
1
28
110
3
1
28
120
Travel increases with level
Requires target for use
Cannot target buildings (Skill Update)
Attack Reinforce[ ]
Requirement: Smash, Greatsword Quest Completion
Level
SP Cost
PW Cost
Attack gain
Notes
1
2
40
+5
Def lost -10 for 120s
2
1
40
+10
Def lost -15 for 120s
3
1
40
+15
Def lost -20 for 120s
Lowers defense for attack
Heavy Smash[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
34
270
2
2
34
310
3
2
34
350
Highest Warrior skill attack
Casting time is slow
AoE is conic
Large skill delay
Polearm [ ]
Behemoth's Tail[ ]
Requirement:LV 3 Smash
Range increases with Level
Level
SP Cost
PW Cost
Attack
Notes
1
2
32
130
-
2
1
32
150
-
3
1
32
170
-
Clips into sidestep well
When enemy is flinched by a skill behemoth-> Heavy Smash can be chained
Dragon's Tail[ ]
Requirement: Behemoth's Tail
Level
SP Cost
PW Cost
Attack
Notes
1
2
60
80
Hits 3 times
2
2
60
90
Hits 3 times
3
2
60
100
Hits 3 times
Multi-hit skill; beware of canceling
Sidestepping enemy most hits is 1
Travel increases with level
Greatsword [ ]
Extend Blade[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
35
175
2
1
35
200
3
1
35
225
Horizontal range attack
Range is slightly longer than animation
Sword Rampage[ ]
Level
SP Cost
PW Cost
Attack
Notes
1
2
60
135
Hits 2 times
2
2
60
150
Hits 2 times
3
2
60
165
Hits 2 times
Player Builds [ ]
See player builds page for examples of player builds.
Main article: Warrior Build Examples
Other Links [ ]