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This is the user interface page or UI page. Here we will explain the functions of the game's UI. Note that all of the pictures of the UI currently are the old versions currently the JP has a newer version of the UI however doesn't have that many changes. I'll note the exceptional ones.

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InGame UIEdit

Charactercreation

Charactercreation1CharacterselctionCommands

TargettingEdit

Image Display Comment
Greencircle tar Green Circle Ally/Non attack object
Yellowcirclemob Yellow Circle Far away target
Bluetargetcircle Blue Circle Talk to NPC
Redtargetcircle Red Circle In range target
Inward target Inward Arrows Lower Level Mob
Yellowcirclemob Outward Arrows Higher Level Mob
  • Number of arrows refer to the level difference between the mob and your level

Map-WarEdit

Hud1

Moralebar

  • Attacking will always be orange
  • Defending will always be blue

MapNonWarEdit

Maininterface

UI

  • 1 :Map Name
  • 2:Game Time 1 sec = 1 min
  • 3: MiniMap
  • 4: Crystal
  • 5:Crosshair/Feather
  • 6: Player
  • 7:Chat Menu
  • 8: Mail
  • 9:Skill Bar
  • 10: Party
  • 11: Pocket
  • 12: Target Menu
  • 13: Player Menu
  • 14: Menus (Items(I)/Skills(K)/Status(U)/System/Exit Field(BS)

MiniMapEdit

Minimapwar1

Minimapkey

ChatWindowEdit

Options UIEdit

Options

Chat Settings UIEdit

Chat Settings

Game SettingsEdit

Global UIEdit

Config0

Config5

For JP Client

1st button is Gamepad Config

2nd is Mouse Config

Screen SizeEdit

Config1

FPS_LIMITEREdit

  • JP- Click on the FPS button to limit your ingame FPS to 60
  • HK-You must manually edit your GLOBAL.INI to enable the FPS LIMITER

Screen ColorEdit

Config2

Colors

  • Normal
  • Red
  • Orange
  • Yellow
  • Green
  • Sky Blue
  • Dark Blue
  • Purple

Sound UIEdit

Config3

Misc UIEdit

Config4

For low end pcs set texel animation to low.

(Water Reflection was disabled in NA due to bugs)